Singleton design pattern is one of the creational design patterns used in software development. It ensures that a class has only one instance and provides a global point of access to that instance. This pattern is commonly used for logging, configuration settings, caching, and more.
In TypeScript, you can implement the Singleton pattern by creating a class with a private constructor, a static method to return the instance of the class, and a static property to hold the instance itself. Here's an example to demonstrate the Singleton pattern in TypeScript:
class Singleton { private static instance: Singleton; private constructor() { // Initialize singleton instance } public static getInstance(): Singleton { if (!Singleton.instance) { Singleton.instance = new Singleton(); } return Singleton.instance; } } const instance1 = Singleton.getInstance(); const instance2 = Singleton.getInstance(); console.log(instance1 === instance2); // Output: true
In this example, we create a Singleton
class with a private constructor and a static getInstance()
method that ensures only one instance of the class is created and returned. By comparing instance1
and instance2
, we can see that they refer to the same object, demonstrating the Singleton pattern in action.
Implementing the Singleton pattern in TypeScript can help ensure that your application has only one instance of a class, preventing unnecessary resource usage and ensuring consistent behavior throughout the application.
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